翻訳と辞書 |
The Game of Cootie : ウィキペディア英語版 | The Game of Cootie
''The Game of Cootie'' is a children's roll-and-move tabletop game for two to four players. The object is to be the first to build a three-dimensional bug-like object called a "cootie" from a variety of plastic body parts. Created by William Schaper in 1948, the game was launched in 1949 and sold millions in its first years. In 1973, ''Cootie'' was acquired by Tyco Toys, and, in 1986, by Hasbro subsidiary Milton Bradley. The game was given a new look and continued to enjoy commercial success. Several companies published cootie games in the first half of the twentieth century but only Schaper's featured a free-standing, three-dimensional cootie. In 2003, ''Cootie'' was named to the Toy Industry Association's "Century of Toys List". ==Game play== The object of the original 1949 game is to be the first player to build a "cootie" piece by piece from various plastic body parts〔〔 that include a beehive-like body, a head, antennae, eyes, a coiled proboscis, and six legs.〔 Body parts are acquired following the player's roll of a die, with each number on the die corresponding to one of the body parts.〔 The body corresponds to one, the head to two, three to the antennas (feelers), four to the eye, five to the proboscis (mouth), and six to the leg.〔''The Game of Cootie: Directions''. W.H. Schaper Mfg. Co., Inc., 1949.〕 The first part to be acquired must be the body, and then the head. All other body parts may then be acquired in any order. When a player acquires a part, an additional throw of the die is allowed in an attempt to acquire another part. The winner is the first player to completely assemble a cootie.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Game of Cootie」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|